Game Developer, Pixel Artist, Digital Artist
(Play the games by clicking the title)
"Giroud Heading" is a ping pong like game made in scratch. It's a game where you play as Giroud (A football player from Arsenal) and had to keep the ball in the air.
In this game, I learned how to move objects in game, and "coded" physic in game.
This was my first interaction to the big world of game development. I have a huge interest of making games since I was little, and one day in 2013, 14 years old me was just strolling through the internet and discovered Scratch. The idea of making games without coding completely hooked me into the world of game development.
"Killer Revenge" is a side scroller, shooter platformer game made in scratch.
This was my second game that I ever made. In this game, I learned how to spawn enemy and spawn projectile (bullets).
"Prickly Pounce" is a flappy bird like game made in Godot. The game has the same mechanic as Flappy Bird but i made the color looks brighter and with a theme of cat in desert.
Fast forward to 2018, I was bored in my college year and discovered CS50 Scratch course. I took this course for a year and took me back to game development. In 2018 too, I joined some game jams but didn't finish any of them.
In 2019, one of my friend told me about GDQuest Godot 3 course. This was the year I discovered Godot and fall in love with the engine. I took the course and finish it in 2 years. I made this game right after finishing the course while attending college.
"Race To Born" is a rapid clicking race game made in Godot. The game was made for a solo game jam that runs for 72 hours.
I made all the art, and code myself in 12 hours for this game.
"Don't Kill The Cat" is a 64x64 pixels puzzle cryptographic game made in Godot. The game was made for a submission to LOWREZJAM 2025.
In the whole 2025, I started partially left my day job of freelance artist to focus more on game development. So I joined a lot of game jams. This one I made a whole game in a canvas of 64x64 pixels.